From the moment Highguard was revealed in December at the Game Awards, the free-to-play shooter has been marketed as coming from people who helped create and develop Titanfall and its battle royale spin-off, Apex Legends. But now, Highguard seems to be backpedaling away from making that direct connection.
On January 26, Highguard’s big launch day on PC and consoles, the devs quietly made a small but very interesting change to the game’s store page on Steam. Highguard’s original Steam description said this:
From the creators of Apex Legends and Titanfall, comes Highguard: a PvP raid shooter where players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent.
But on Monday, as documented by SteamDB, this was tweaked to remove all mention of Titanfall and its spin-off. Now the store page simply says:
Highguard is a PvP raid shooter where players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent.
This is a significant change, considering the very first words we heard about Highguard publicly from Geoff Keighley included direct mention of these EA-published sci-fi shooters and how the studio behind Highguard was made up of former Titanfall devs. Here’s what Geoff said at the 2025 Game Awards before debuting Highguard’s first trailer:
“Our final world premiere comes from 61 members of the team that built Apex Legends and Titanfall. Four years ago, the principals founded a new, independent studio with the hopes of pushing the shooter genre forward…”
An Xbox Wire post published on launch day also directly mentions Titanfall and Apex Legends. But Highguard’s store pages on the Xbox and PlayStation digital storefronts don’t mention either game or the studio’s connection to them.
Kotaku has contacted Highguard PR and its devs to find out more.
Of course, some are already speculating as to why this change was made. Did EA’s lawyers get involved? Did the devs behind Highguard want to distance the FPS, which is receiving horrible reviews on Steam, from Titanfall and their former colleagues’ work? Or did someone in marketing simply decide the Steam store page text was too long and wanted to shorten it up? We don’t know for now, but either way it is a very curious change and just one more odd development in the Highguard saga.









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