Microsoft promises to make Windows 11 the best operating system for gaming — says it will focus on background workloads, power and scheduling, graphics stack, and drivers

5 hours ago 8
Asus ROG Xbox Ally X
(Image credit: Tom's Hardware)

Microsoft has announced that it will continue to deliver significant updates for Windows 11 in the coming year, in an effort to make the platform more optimized for gaming. We’re committed to making Windows the best place to play, and we will continue refining system behaviors that matter most to gaming: background workload management, power and scheduling improvements, graphics stack optimizations, and updated drivers,” said the company in a Windows blog post.

Throughout this year, we saw Microsoft being more committed towards gamers with the launch of the ROG Xbox Ally and ROG Xbox Ally X, their first handheld consoles made in collaboration with Asus. These consoles came with exclusive features, including the Xbox full screen experience (FSE) and Advanced Shader Delivery (ASD). Microsoft also improved the Windows gaming experience on Arm devices by enabling local game installs through the Xbox app, expanding compatibility and performance in the Prism emulator, and providing native anti-cheat solutions.

Asus ROG Xbox Ally X

(Image credit: Tom's Hardware)

With 2026 fast approaching, Microsoft has announced that it will be expanding Xbox FSE to Windows PCs, including desktops, laptops, and 2-in-1s, next year. The feature is currently being tested in a preview and can be accessed by updating to the latest Windows 11 build and signing up for the Windows and Xbox Insider programmes.

Xbox FSE is a controller-first interface that essentially allows you to launch games faster, with minimal distractions. It can also consolidate all of your game libraries from various online stores, including Microsoft Store, Steam, Epic Games, and Battle.net, into one place. Additionally, one can expect a boost in gaming performance as booting into FSE instead of Windows Explorer results in less RAM usage.

Microsoft also plans to expand Auto Super Resolution to handheld gaming devices next year, starting with a preview for the ROG Xbox Ally X. Auto SR was first introduced on Copilot+ PCs with Snapdragon X processors, with an aim to deliver sharper visuals and smoother framerates in DirectX games running at lower resolution.

Advanced Shader Delivery (ASD) is also set for an expansion to more Windows 11 devices that allows the system to preload game shaders during download, thus allowing supported games to launch faster, run smoother, and consume less battery when you first launch the game. Lastly, Microsoft says that it is working on improving system behaviors that matter most when you are gaming, including background workload management, power and scheduling improvements, graphics stack optimizations, and updated drivers. The company will be sharing more information during the upcoming Game Developers Conference (GDC) scheduled in March 2026.

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Kunal Khullar is a contributing writer at Tom’s Hardware.  He is a long time technology journalist and reviewer specializing in PC components and peripherals, and welcomes any and every question around building a PC.

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