Sometimes the old ones really are the best, and Gears of War: E-Day is unapologetically retro. This third-person cover shooter could have easily fallen out of a time machine straight from the Xbox 360 era, were it not for its incredible graphical fidelity.
Review info
Platform reviewed: PC
Available on: Xbox Series X, Xbox Series S, PC
Release date: October 6, 2026
If you’ve played any Gears of War game, then you know exactly what to expect going in: intense combat encounters as human soldiers fight a desperate war against an invading mutant menace. Does E-Day reinvent the series? Not at all, though it does make some small changes by introducing somewhat more open levels and refining the weapon upgrade system introduced in Tactics.
That's far from a bad thing, though. Gears of War is an acclaimed series for a reason. Mowing down waves of baddies is still as fun as it ever was twenty years after the release of the first game, even if the story campaign feels a bit drawn out at times in between the bombastic set-piece moments, and the suite of competitive online multiplayer modes offers plenty of reasons to hone your skill and keep coming for more.
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Back to the very beginning
E-Day does plenty to appeal, even if you haven’t played a Gears game before. It’s a prequel, set more than a decade before the events of the first game’s story, so it doesn’t require any prior knowledge to understand. It takes place on the titular ‘Emergence Day’, when the evil Locust army first emerged from underground and began its full-scale invasion of the series’ fictional Earth-like world. The story is a relatively small-scale one, focusing entirely on the initial first few days of the war in the city of Kalona.
The campaign is extremely strong in its opening hours, which really dial in on the more horrific and brutal elements of the franchise. Although still an experienced soldier, long-time protagonist Marcus Fenix faces a then-unknown threat that he and his companions, a ragtag group of his friend, a fellow soldier, Dominic Santiago, along with strangers Mags Carter and Lucas Reyes, are completely unprepared for.
There’s a real sense of chaos as the Locust tear through the city streets, with civilians running in panic, cars crashing, trains derailing, and huge sinkholes starting to tear up the floor. Weapons are limited at first, but you steadily gear up as the story unfolds. Experimenting with new assault rifles, snipers, shotguns, grenade launchers, and so on as you unlock them leads to a satisfying feeling of progression, further enhanced by a steady stream of unlockable upgrades for each and every one of them.
These range from basic stat buffs to more in-depth overhauls that fundamentally change how the weapons operate and can be paired together in interesting ways. The slow-to-reload lever-action Gnasher shotgun, for example, becomes an entirely different beast when you outfit it with a full-auto firing mode and the ability to replenish shells when stowed. It’s supremely enjoyable to experiment and, even without any upgrades, all of the guns are suitably punchy with satisfying sound effects that make each shot a joy.
E-Day introduces a small handful of large, more open environments to explore, with short side missions here and there. There’s plenty of guidance, and you’re always being funneled towards the next objective, so it doesn’t ever feel like you’re in a true open-world, but there are still plenty of collectibles to hoover up.
Their placement isn’t sophisticated, and you can easily find most of them without straying too far from the beaten track, which does seem like something of a missed opportunity.
Beauty in destruction
Luckily, you don’t need much encouragement to really take your time soaking in each and every environment, as they are absolutely gorgeous. This is without a doubt one of the most graphically impressive games ever released, with a level of fidelity that is simply leaps and bounds ahead of other recent releases.
The detail is truly staggering, with everything from sweeping views across the city to the individual items on sale in an abandoned convenience store realistically rendered and beautifully lit. I constantly found myself stopping to zoom in on every little thing, impressed with the sheer number of references to in-universe history.
Best bit
Some of the early segments set at the very start of the invasion take an almost survival horror turn, with your squad investigating blood-covered rooms in seemingly abandoned buildings, trying to work out what's going on. They're tense, with a few good scares too.
All of this helps Kalona really feel like an actual place in a way few other video game settings do. The layout of its roads and public transportation network is totally believable, and your journey feels truly grounded, as you move through the game – even later on when the streets have been reduced to near-ruin.
There are some definite low points, though. This is by far the longest Gears of War campaign, taking me roughly 25 hours to complete while chasing every collectible and optional side mission, and a few hours in the middle should have been shaved off. Encounters are well-balanced in the opening and final acts with a good variety of foes and plenty of cover, but there are some sequences near the midpoint that just involve facing off a steady stream of overly tanky enemies in quite small arenas.
The shooting is so compelling that pumping them full of bullets for minutes at a time isn’t a dealbreaker; their removal would just have created a much tighter overall experience.
Continuing the fight
A Gears of War game wouldn’t be complete with a suite of multiplayer modes, and E-Day is no exception. The player versus player (PvP) deathmatch mode is excellent, challenging two small teams to face off and rack up kills with weapons from the campaign. Simplistic, yes, but that doesn’t mean that it’s not incredibly fun to blast away at others.
The player versus environment (PvE) games are more complicated, with 12 players divided into four squads tackling multiple objectives in a large open space to earn currency to spend on upgrades and defensive gear.
Bizarrely, the teams don’t interact with each other that much aside from the odd shared boss fight, so I don’t really see why the format needs 12 players, though any excuse for more of the strong combat is a good thing. There’s also a more traditional wave survival mode, which I can see becoming a favorite among friends looking for something more casual.
Throw in a wealth of unlockables, and you have a recipe for a good time even if, like the story campaign, it’s not anything revolutionary.
Should I play Gears of War: E-Day?
Play it if…
You’re after an old-school shooter
Gears of War E-Day is a fantastic choice if you’re looking for a good, old-fashioned third-person shooter. After exploding in popularity throughout the Xbox 360 generation, there aren’t that many new AAA entries in the genre anymore – making E-Day a breath of fresh air.
You’re a Gears of War fan
Detailing the beginnings of the Locust invasion and delivering everything you would expect from a new Gears of War game, this is a must-play if you’re a long-time fan.
Don't play it if...
You’re hoping for something more brief
This is by far the longest Gears of War game, so you might find it a bit drawn out and overly long if you go in expecting a roughly ten-hour experience like the old ones.
Accessibility features
Gears of War: E-Day has a wealth of accessibility settings, found in the dedicated accessibility menu. There are multiple menu narration options alongside the ability to customize the size of UI text, enable subtitles, show speaker names, and fully tweak subtitle background color and opacity.
Distinct content filters are present for gore, profanity, and online chat content, plus visual settings such as a color blind mode, high-contrast mode, and navigation aids.
How I reviewed Gears of War E-Day
I played Gears of War: E-Day on my Nvidia RTX 4090-powered gaming PC. With this rig, it could easily hit a rock-solid 75 frames per second (fps) at ultra settings while playing at 1080p and using Logitech peripherals: the newly announced X3 Superstrike mouse, Pro X2 Rapid keyboard, and Pro X3 Lightspeed headset.
I played the game for over 25 hours, during which time I completed the campaign and saw the vast majority of side content. I also dived into the multiplayer modes for a few hours to check them out and compare them to other online games.
First reviewed October 2026









English (US) ·