There are already two mods to make Gothic Remake's lockpicking less painful

14 hours ago 11
Fingers, a thievery instructor at the Old Camp, with a quiver of arrows (Image credit: THQ Nordic)

I played the Gothic Remake hoping for an RPG with a bit more grit than usual, and what I got was almost pure sand. The progression system really does make you feel like you properly earn every inch of improvement, with more fluid combat animations as you learn to hold your weapons properly, but it's the lockpicking system is like math homework.

The issue's a dealbreaker for enough players that developer Alkimia Interactive says it's "monitoring the sentiment" and reminding everyone "We cannot stress enough how much easier this gets when you start adding skill points into it." But as someone who paid for mastery in lockpicking, just because you're allowed to make more errors doesn't make it any more fun. It's still boring either way.

Which is why it's no surprise that, as Nexus Mods opens its doors to mods for the Gothic 1 Remake, the number one most popular by both downloads and endorsements is Unlock All Chests and Doors. If that's too extreme a solution, Lockpick Settings simply adds hints, a connection viewer, and makes picks less fragile.

After all these years downloading mods to make Oblivion and Skyrim more challenging, here I am downloading a mod to make an open world RPG less of a hassle. I just want a middle ground between frictionless ultraconvenience and so much friction it abrades all the skin off my hands, you know?

Other popular mods so far include one that promises to improve performance, and one that adds icons for interactable objects so you can separate useful items from visual clutter at a distance. With most of these mods you'll be able to install them by downloading the files into your install directory, and launching the game via G1R-Win64-Shipping.exe with admin privileges.

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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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