Prince of Persia's creator reacts to Ubisoft's cancellation of The Sands of Time remake: 'Having a project killed is a brutal experience'

2 hours ago 9
(Image credit: Ubisoft)

Short of someone actually inventing a magical time-manipulating dagger, we now know that the long-awaited remake of Prince of Persia: The Sands of Time will never see the light of day. Developer and publisher Ubisoft revealed it killed the project, alleged to have been nearly complete, in the latter half of January, as part of a brutal round of layoffs and restructuring that triggered calls for a "massive international strike" by multiple French trade unions.

Now, Prince of Persia's original creator has addressed the cancellation, calling it "disappointing news to all fans who'd been eagerly awaiting it, myself included."

Prince of Persia: The Sands of Time Remake - Official Trailer | PS4 - YouTube  The Sands of Time Remake - Official Trailer | PS4 - YouTube

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The cancellation certainly seems to have caused plenty of justifiable upset, and not just among core team members. Eman Ayaz, an actor who not only lent her voice to the game but had also recently done marketing work for it, described the cancellation as "the most devastating moment of my career."

Although the remake's cancellation is a painful blow, especially after such a long wait, Mechner says he believes "the long term outlook gives reason to hope". He points out that Prince of Persia has enjoyed a strong couple of years, thanks to the release of Prince of Persia: The Lost Crown and The Rogue Prince of Persia. "The community of fans and developers that's grown up around the prince holds an unquenchable spring of passion, talent and determination."

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I do think sentiment slightly sidesteps how both those games performed. The Lost Crown was a commercial disappointment for Ubisoft, which disbanded the team shortly after launch. While there aren't any sales figures for The Rogue Prince of Persia, its player concurrents are significantly lower than The Lost Crown.

That said, when the cancellation was announced Ubisoft claimed the decision "does not mean we're stepping away from the franchise." This could simply be an attempt to placate fans with no real substance behind it. On the other hand, Mechner seems to keep a close eye on the series he created, so perhaps he knows something we don't.

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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