Mass Effect Lets Mordin Make An Improvement For Cerberus Agents

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Mordin in Mass Effect 2 next to the Cerberus logo Custom Image by Ben Brosofsky

Mass Effect has a variety of companions who join Commander Shepard during their journey to save the galaxy, and Mordin might be one of the most beloved crewmates that can join. He's not a romanceable option, but he shares similarities to Tali and Garrus (who might be two of the more popular love interests in the series) when Shepard tries to speak with him. This is mostly because he has a tendency to be busy and asks if Shepard can talk later, or he'll share an update on what he's been working on.

Mordin isn't available until Mass Effect 2, and even then, it's clear that he's dedicated to science and research more than anything else. While a lot of his comments aren't about topics that relate to Commander Shepard or their goal of striking the Collector Base during the suicide mission, they're fun to listen to. Unexpectedly, one of his side comments in ME2 makes a return in ME3, as it appears that Cerberus heard and implemented his suggestion.

Mordin Noticed An Improvement Could Be Made For Cerberus Deaths

Giving Operatives A Humane Option

Mordin delivers one of the most iconic Mass Effect lines in the third game, but in the second game, one of his side comments is about Cerberus agents having cyanide tooth capsules, which they can take to avoid being questioned when captured. He says that an ocular flashbang would be a better option for these agents to have. His reasoning behind this method being preferable to the cyanide capsules is because an ocular nerve flashbang is harder to disarm.

Cerberus Apparently Took Mordin's Advice

As Reported By The Alliance

A Cerberus engineer setting up a weapon in Mass Effect 3.

It's believable that the Normandy is under constant surveillance while working for Cerberus, and a report that Shepard can find on the Broker Terminal in Mass Effect 3 lends credence to that belief. That, or Mordin officially suggested that Cerberus should use ocular flashbangs. Either way, Cerberus took his suggestion and actually implemented it. On the Broker Terminal, there's an interrogation report about a Cerberus agent that involves an explosion, followed by the Alliance members present saying that it was caused by some kind of ocular flashbang.

The Illusive Man from Mass Effect, indoctrinated with Reaper tech all over his face.

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Mass Effect has unforgettable moments, but its real charm lies in its ability to introduce small details and then bring them back in a relevant way later in the series. It's also a reason that the trilogy is worth playing through more than once, as it feels like there are always new details to find that were missed in previous runs. Hopefully, this trend of adding details and making them relevant later as small Easter Eggs continues in the next Mass Effect.

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Mass Effect Trilogy

Platform(s) Xbox 360 , Microsoft Windows , iOS , PS3 , Android , PS4

Released November 6, 2012

Developer(s) BioWare

Publisher(s) Microsoft

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