Image via Wizards of the CoastPublished Oct 6, 2026, 8:45 PM EDT
Erielle Sudario is a Collider News and Feature Author from Australia and has worked in the journalism industry since 2018. She has a passion for entertainment and pop culture news and has interviewed YouTubers, voice actors, film directors, and musicians throughout her career. When she's not writing, you can see Erielle building keyboards, reading a good book, playing video games, and creating content on social media.
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Magic: The Gathering will change how booster packs work once again, and this time, it could benefit collectors. These changes will take effect next year, and Wizards of the Coast says that "every booster you open should feel exciting and meaningful." In a way, it's taking a page from the Pokémon TCG playbook.
Magic: The Gathering currently sells two main types of booster packs: Play Boosters and Collector Boosters. Play Boosters contain 14 playable cards alongside a token, ad, or art card, while Collector Boosters cost more but can contain alternative art treatments, serialized cards, or, in the case of the upcoming Star Trek crossover, limited Headliner Signed cards. Previously, Magic: The Gathering sold Draft and Set Boosters, but Wizards announced in 2023 that it would combine them after Set Boosters significantly outsold Draft Boosters, creating problems for stores and Limited play. Wizards also claimed that the existence of both products made "some Magic boosters less desirable," leading to the introduction of Play Boosters in 2024. Now, Wizards of the Coast has announced another change that could excite collectors, but less so for players.
On the official Magic: The Gathering website, Wizards of the Coast announced that it will introduce "God Packs," giving fans a chance to open a booster containing higher-rarity cards. One in every 1,000 Booster Packs will be a God Pack containing a "God Pack celebration card," 10 non-foil rare and/or mythic rare cards, two non-foil Booster Fun rare and/or mythic rare cards, and two traditional foil Booster Fun rare and/or mythic rare cards. Meanwhile, one in every 300 Collector Boosters will be a God Pack containing one God Pack celebration card, one traditional foil land, three traditional foil default-frame rare and/or mythic rare cards, three non-foil Booster Fun rare and/or mythic rare cards, and five traditional foil Booster Fun rare and/or mythic rare cards. In a way, this latest change is similar to what Pokémon TCG collectors commonly call "God Packs," where a booster contains a large number of hits, such as illustration rares. One difference with Magic: The Gathering's version is that the first card indicates that you've opened a "God Pack." These changes will take effect next year, starting with Magic: The Gathering's first set of 2027, Nauctis: The Sunken Realm.
Collider Exclusive · Universe Personality Quiz Which Iconic Universe Do You Belong in the Most? Star Wars · Lord of the Rings · Harry Potter · Game of Thrones · Star Trek
Five legendary universes. Five completely different visions of what the world could be — or already was. One of them is the world your instincts, your values, and your particular way of existing were built for. Eight questions will tell you which one.
🚀Star Wars
💍Lord of the Rings
🧙Harry Potter
👑Game of Thrones
🖖Star Trek
FIND YOUR UNIVERSE →
01
What gives your life its deepest sense of meaning? Every universe is built around a different answer to this question.
ABeing part of something larger than myself — a cause, a rebellion, a fight for freedom that outlasts me. BThe journey itself — the places I'll go, the companions beside me, the world I'll discover on the way. CLearning — unlocking what I'm capable of, understanding the world's hidden mechanics, growing into something more. DLegacy — the name I leave behind, the power I build, the mark I make before the world moves on without me. EUnderstanding — exploring what exists beyond the horizon and asking what it means to be alive in a universe this vast.
NEXT QUESTION →
02
Which kind of world do you most want to inhabit? The environment shapes who you become. Choose carefully.
AA galaxy of planets, each with its own culture — connected by conflict, trade, and the Force. BAncient lands of breathtaking beauty, deep history, and a creeping darkness at the edges. CA world hidden inside our own — full of wonder, community, and magic waiting to be learned. DA brutal, beautiful continent where power is everything and every alliance is a calculation. EA future where humanity has reached the stars — and must decide what kind of species it wants to be.
NEXT QUESTION →
03
How do you prefer your conflicts resolved? The shape of a world's conflicts tells you everything about its soul.
AThrough sacrifice and courage — someone has to make the impossible choice so others don't have to. BThrough fellowship — the impossible becomes possible when the right people walk the same road. CThrough growth — confronting what you fear, understanding what you lack, and becoming equal to the challenge. DThrough strategy — outthinking, outmaneuvering, positioning yourself so the outcome was never in doubt. EThrough dialogue — finding the third option, the peaceful resolution, the answer that doesn't require a body count.
NEXT QUESTION →
04
Who do you want beside you when things get difficult? Your ideal companions reveal the world you were made for.
AA small crew — a pilot, a rogue, a warrior — each broken in their own way, unbeatable together. BA fellowship of different kinds of people, bound by purpose and deepened by the long road. CFriends who grew up alongside me — who knew me before I knew myself, and stayed anyway. DAllies whose loyalty I've earned — and tested — and whose ambitions align with mine, for now. EA crew of brilliant, curious, principled people from every corner of known space.
NEXT QUESTION →
05
What is your relationship with power? How you seek, wield, or resist power is the map of who you are.
AI want to use it to protect — and I'm terrified of what I might become if I'm not careful. BI distrust it. The most important power in this story is the courage to give it up. CI want to earn it — through knowledge, through effort, through becoming someone worthy of it. DI want to wield it. Preferably before someone else decides to wield it against me. EI want to understand it — its structures, its limits, its ethical dimensions. Power without accountability is the real threat.
NEXT QUESTION →
06
How does your universe treat good and evil? A world's moral architecture tells you more about it than any map.
AThere is a dark side and a light side — and the choice between them is always present, always personal. BEvil is real and ancient and patient — and goodness, however small, is the only thing that can undo it. CGood and evil are real, but they live inside people — and people are complicated, always capable of both. DGood and evil are mostly a matter of perspective and proximity. Power is the only honest currency. EEvil is usually the result of ignorance, fear, or broken systems — and understanding it is the first step to solving it.
NEXT QUESTION →
07
What role would you naturally fall into? Every universe has archetypes. Which one fits you without trying?
AThe reluctant hero — ordinary origins, extraordinary moment, changed forever by the choice to act. BThe unlikely carrier — the one nobody expected to matter most, quietly bearing the weight of everything. CThe student — not yet who I'll become, learning through every mistake, growing into something the world needs. DThe player — sharp enough to see the game for what it is, ambitious enough to try to win it. EThe explorer — drawn to the unknown, driven by curiosity, most alive when standing somewhere no one has stood before.
NEXT QUESTION →
08
What do you ultimately believe about the future? The answer to this is the clearest window into which universe already lives inside you.
AThat hope is real — that even in the darkest galaxy, a new hope is always possible. CThat even the smallest person can change the course of the future, if they have the courage to try. CThat love and friendship and doing what's right will matter in the end, even when everything says otherwise. DThat the wheel keeps turning — that power shifts, winters end, and what endures is those willing to fight for it. EThat humanity — or whatever we become — is capable of extraordinary things, if we choose to be.
REVEAL MY UNIVERSE →
Your Universe Has Been Chosen You Belong In…
Your answers point to the iconic universe your values, your instincts, and your particular way of seeing the world were built for. This is where you would find your people — and your purpose.
Star Wars
You believe in the cause — in the idea that freedom is worth fighting for even when the odds are impossible and the empire is vast.
- You are drawn to the moral clarity of a universe where hope itself is a form of resistance.
- You'd find your people in the Rebellion — a ragtag coalition of true believers held together by conviction more than resources.
- Star Wars is fundamentally a story about ordinary people choosing to matter in an extraordinary conflict — and that is exactly your kind of story.
- The Force may or may not be with you. But the will to use it for something larger than yourself certainly is.
Lord of the Rings
You understand, in the deepest part of yourself, that the journey matters as much as the destination — and that the world's beauty is worth protecting even at great cost.
- Middle-earth is a world of ancient wonder, deep friendship, and a darkness that only retreats when enough small acts of courage accumulate.
- You would thrive here because you value the fellowship more than the glory — the road more than the arrival.
- Tolkien's universe rewards patience, loyalty, and the willingness to carry something heavy across a very long distance.
- Those are not burdens to you. They are simply how you move through the world.
Harry Potter
You believe that love, loyalty, and doing what's right are not naive sentiments — they are the most powerful forces in any world, magical or otherwise.
- The Wizarding World is a place of wonder hidden in plain sight, where learning is transformative and the bonds you form at school follow you into every battle.
- You would flourish here because you take both the magic and the friendships seriously — and you understand that one without the other is incomplete.
- Harry Potter's universe ultimately rewards those who choose to stand for something even when standing is terrifying.
- That choice — made quietly, without guarantee — is something you understand completely.
Game of Thrones
You see the world clearly — its power structures, its hypocrisies, its brutal arithmetic — and you are not paralysed by that clarity. You use it.
- Westeros is a world that rewards intelligence, adaptability, and the willingness to understand that every alliance is also a negotiation.
- You would survive here — possibly thrive here — because you don't confuse the world as it is with the world as you'd like it to be.
- Game of Thrones is a story about what happens when the idealists and the realists collide. You are sharp enough to know which one lasts longer.
- Winter always comes. You are already prepared.
Star Trek
You believe the future is worth building — that curiosity, cooperation, and the expansion of understanding are not just ideals but the most practical path forward for any civilisation.
- Star Trek is a universe where the questions matter as much as the answers, and where encountering something utterly alien is cause for wonder rather than fear.
- You would belong here because you are fundamentally optimistic about what intelligence and decency can achieve — while being honest about how hard that achievement is.
- The Federation is the universe's most ambitious thought experiment: what if we actually got better?
- You don't just hope that's possible. You think it's the only thing worth working toward.
↻ RETAKE THE QUIZ
Trading Card Games Have Become A Collector's Market
The booming trading card market has attracted those seeking to profit from high-demand products. Scalpers have recognized the value of trading cards and taken advantage of the hype surrounding sought-after products and the people who want access to these pieces of cardboard.
Magic: The Gathering isn't the only trading card game making changes amid the growing collectors' market. Yu-Gi-Oh! introduced full-art cards called "Over-Frame" cards this year, featuring artwork that is no longer confined to the traditional card frame. The same can be seen with the One Piece Card Game, where Manga Rares, Alternate Arts, and other chase cards have become highly sought-after pulls. As a result, fans can find themselves competing with scalpers and collectors to get their hands on desirable cards and products.
Fortunately, companies have been paying attention and taking steps to ensure fans can get their hands on products and chase cards. This was recently seen with the Pokémon TCG's 30th Celebration set, where every booster contains five foil cards, one of 30 Pikachu cards, a foil Basic Energy, and increased odds of pulling illustration rares, a Classic Collection, and other sought-after cards. Meanwhile, Shueisha issued an apology after Weekly Shonen Jump Issue #33 sold out amid high demand for an exclusive One Piece Card Game promotional card. The publisher announced a special reprint of the issue and later canceled a planned One Piece Card Game promotional card for a future issue.
Magic: The Gathering's Nauctis: The Sunken Realm is scheduled to come out on February 5, 2027. Follow Collider for more updates.











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