It’s no secret that Highguard faces an uphill battle after a debut marred by disappointment after a lackluster Game Awards trailer, but the devs at Wildlight Entertainment are up to the task.
After debuting on Monday to a lukewarm reception, along with review-bombing due to performance issues on PC and other gripes, Highguard now holds a “Mixed” review rating on Steam when it comes to English reviews.
The game’s first post-launch update yesterday added some nice quality-of-life changes like FOV options on console, and now a new update for the free-to-play raid shooter just went live and is available now on both console and PC.
This Friday update includes some optimization for performance problems on PC, and some other interesting additions, including a 5v5 mode. Check out everything we know about the update below.
Highguard patch notes today – Jan. 30
Image via Wildlight EntertainmentPatch notes are incoming, but one of the main changes on console is the new slate of options to disable Motion Blur and Anisotropic Materials. That said, the biggest change may be with the game’s party size.
On the top right of the lobby screen, there are now four slots for teammates, and the devs have confirmed the addition of a limited five-vs-five mode to answer community complaints. Meanwhile, players on PC are reporting much improved performance thus far after the update.
Here are all of the patch notes listed by Wildlight.
5v5 playtest
- Raids are now 10 lives instead of 6
- Respawns are slightly longer during raids to allow generators to be planted/defused
New base
A new base called Soul Well has been added to the options
Quality of Life
Enabled these visual settings on PC and consoles
- Motion blur toggle for PC and consoles
- Anisotropic materials toggle for consoles (PC has this already)
If you’re looking for more info on Highguard, check out more of Destructoid’s coverage below:

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