Fallout 5 Gets Official Gameplay Teaser From Bethesda
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Published Oct 13, 2026, 5:18 AM EDT
James is a gaming writer from London who has spent thousands of hours exploring titles from every genre. Though he has a particular affinity for multiplayer titles like World of Warcraft, Destiny 2 and League of Legends, he has also put thousands of hours into single-player experiences, from deep RPGs to epic PC strategies. When he's not playing or writing, he can usually be found supporting his beloved Brentford FC.
Fans of the Fallout games have been in a really tough spot over the last few years, as it became increasingly apparent that the next game in the series wasn't anywhere near being delivered. The Prime Video adaptation has gone some way to satiating desires for new stories in the same universe, but it doesn't quite hit the same as being able to explore that world for yourself.
After a decade in which it seemed that Fallout 4 was the developer's only focus, we finally got confirmation from the horse's mouth that the fifth game in the series had finally been greenlit and was moving into pre-production. The only problem with that is that it was only a little earlier this year, and that means we're looking at quite a long wait before we actually get to play it.
That said, we are finally starting to learn little bits of information about the approach Bethesda is taking, including a major signpost that The Elder Scrolls VI will be a decent guide to what the next Fallout game will feel like.
As first reported by Windows Central, both The Elder Scrolls VI and Fallout 5 will be developed in a new version of Bethesda's proprietary tech, the Creation Engine 3. As Todd Howard explains, this engine has been developed specifically to facilitate their plans with those two games:
"When we build these worlds, it starts with the tech. A lot of people think engine, they think rendering, but there's so much more that goes into it from a tool side and a system side. For the kind of worlds that we want to build and also knowing that we were going to be doing Fallout 5, and just how do we do those simultaneously in a way where it's not start and stop. And we're really happy. I can't say enough about our tech team. It's just incredible. Our designers ask for so much crazy stuff, and our tech team finds a way to do it. And I think that's really defined our games where you feel like anything is possible."
Bethesda Entertainment
It will be interesting to see how different games built in the third iteration of the Creation Engine feel to play, particularly considering how identifiable Bethesda games are in earlier versions. There's no doubt that the engine was in need of an update, though, as it had felt like releases from the developer failed to push forward significantly technologically, and this new version will really give them the chance to do that.
In any case, we likely have quite the wait before we actually get to play Fallout 5, with TESVI definitely the first up to bat. That should serve as a solid barometer of the engine's prowess, though, so let's hope that drops before too long.