These days, it's hard to talk about Destiny without inevitably touching on its hated content vault. Whole chunks of the game, including the base story, some expansions, and seasonal content, were wiped from Destiny 2 and thrown into the abyss, lovingly called the Destiny Content Vault. The Final Shape's story wrapped up a decade-long story better than I ever expected it could, but you can't really recommend it to someone when you can't access the majority of the story. And no, telling someone to watch lore videos on YouTube just doesn't cut it.
Thankfully, it doesn't look like we'll be getting a Marathon Content Vault situation. In an interview with Space.com, creative director Julia Nardin touches on the lessons the studio has learned from Destiny's tumultuous first saga.
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In Death We've Just Begun ft. Poppy and Son Lux (Official Music Video) | Marathon Launch Cinematic - YouTube
But Bungie has shown its dedication to Marathon's lore and world-building so far. There's a shockingly strong voice cast, cool faction representatives handing out contracts, and even an elaborate community ARG to unlock the next map, Cryo Archives. In other words, there is a story and lore to sink your teeth into if you want to, and it won't be going anywhere.
However, this does leave an elephant in the room: I'm curious how Bungie will handle a potentially ever-growing catalogue of content while balancing seasonal wipes. In case you're unaware, every season in the Marathon roadmap lasts about three months and will reset all of your faction and gear progress (Codex unlocks and cosmetics remain, though). And yes, it's mandatory.
Assuming Bungie's desire to build on Marathon's foundations in a live-service sense includes adding new contracts every now and then, does this mean we'll end up with an even larger mountain to climb each season? Retreading old contracts has already proved divisive since the announcement, but if you're required to do it to access any future quests, then that's a ticking time bomb.
In fact, it's an issue that's cropped up in Arc Raiders, which also wipes out your quest progression. However, at least it's optional in Embark's extraction shooter. Here, you've got no choice.








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