Battlefield 6 was 'the biggest launch in franchise history.' 6 months later, EA is laying off people who made it

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battlefield 6 campaign trailer (Image credit: EA)

Six months after the successful release of Battlefield 6, which sold more than seven million copies in just three days and was among the top-selling games of 2025, Electronic Arts has confirmed that an unknown number of employees have been laid off from the studios that made the game, including Criterion, Dice, Ripple Effect, and Motive.

"We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community," an EA spokesperson said in a statement supplied to PC Gamer. "Battlefield remains one of our biggest priorities, and we’re continuing to invest in the franchise, guided by player feedback and insights from Battlefield Labs."

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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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