‘A Quiet Place’ Officially Expands With New 2026 Release [Exclusive]

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Emily Blunt in A Quiet Place Image via Paramount

Published Sep 21, 2026, 3:00 PM EDT

Hannah has been writing about horror, sci-fi, and all things nerdy since 2021. At Collider, she covers news and conducts interviews, along with contributing features that dive deep into genre storytelling and why it works. If there’s something lurking in the shadows, she’s probably already writing about it if she's not too busy watching a tape from her VHS collection.

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Finding somewhere safe from the creatures ofA Quiet Placewas already nearly impossible, butthe franchise’s newest survivors have chosen a particularly dangerous place to wait out the apocalypse. A houseboat may keep the creatures at a distance, but every creaking board, crashing wave, and piece of loose equipment creates another opportunity to attract them. The franchise’s newest standalone story turns its apparent safe haven into a trap as another uncontrollable threat closes in on the coast.

Today, Collider can exclusively reveal an early, spoiler-free preview of A Quiet Place: Rising Tides #1, which arrives from IDW Publishing on November 18. Written by Declan Shalvey with artwork by Luke Sparrow, colors by Colin Craker, and lettering by Jodie Troutman, the new limited series brings the franchise to the Florida Keys for a story set during the earliest days of the invasion.

In A Quiet Place: Rising Tides #1​​​​​​, Grace travels to Florida shortly before the world ends in search of her estranged father, Oscar Hernandez. She expects their reunion to bring disappointment, resentment, or possibly closure, but instead finds herself trapped with a man she barely knows as the creatures tear through the surrounding area. Four days later, Grace and her ailing father are living aboard his houseboat, where the open water offers some protection from predators that cannot swim.

Collider Exclusive · 8 Questions · 2 Minutes What Is Your Biggest Horror Nightmare? Elm Street · Chucky · Scream · The Conjuring

Four horror franchises. Four completely different ways of scaring you. One waits until you fall asleep. One makes sure nobody believes you. One is already in your group of friends. And one is in the house with your family. Answer eight quick questions about how you actually watch horror, and find out which nightmare was built for you.

😴Elm Street(Freddy Krueger)

🧸Chucky(Child's Play)

📞Scream(Ghostface)

🕯️The Conjuring(The Warren Files)

FIND YOUR NIGHTMARE →

01

Which horror scene makes you cover your eyes? Four classic images. One of them is worse than the others for you.

ASomebody falling asleep when they really should not. BA toy that has moved, and nobody touched it. CA phone ringing in an empty house. DA child talking to somebody who is not there.

NEXT QUESTION →

02

You are home alone and you hear a noise. First thought? Everybody has one. It arrives before you have decided anything.

AI am exhausted and my mind is playing tricks on me. BSomething in this room is not where I left it. CSomebody is in here with me. DThis house has never felt entirely right.

NEXT QUESTION →

03

Which horror movie rule would you break first? Everybody thinks they would survive. Almost nobody actually does.

ANever fall asleep. BNever leave it out of your sight. CNever answer the phone. DNever go down to the basement.

NEXT QUESTION →

04

Something genuinely frightening happens. What do you do? Not in a film. In your actual living room, tonight.

AConvince myself I imagined the whole thing. BTell someone, and brace for them not believing me. CWork out which person I know could be behind it. DGet everybody in the house into one room.

NEXT QUESTION →

05

How do you actually watch a horror film? Be honest about this one. Nobody is checking.

AFine during. Wide awake at two in the morning. BShouting at the screen that nobody is listening. CCalling the twist out loud before it lands. DThrough my fingers, holding on to something.

NEXT QUESTION →

06

Somebody offers you serious money. Which do you still refuse? The amount does not matter. There is one on this list you are not doing.

AFall asleep in a room I have never been in before. BKeep an old doll on the shelf facing my bed. CAnswer every unknown number that calls after midnight. DSpend one night alone in a house with a history.

NEXT QUESTION →

07

Which feeling stays with you a week after the film? Good horror does not stop when the credits do.

ANot wanting to turn the bedroom light off. BNot trusting one particular object in my house. CLooking twice at people I have known for years. DFeeling like something came home with me.

NEXT QUESTION →

08

Something wakes you at 3am. What is the worst possibility? Eight questions in, this is the one that decides your nightmare.

AThat I am still asleep, and it knows it. BThat the thing nobody believed me about is here. CThat somebody with a key is downstairs. DThat something is in the doorway, watching us sleep.

REVEAL MY NIGHTMARE →

The Lights Just Went Out Your Nightmare Is…

Four franchises, four completely different ways of getting underneath your skin. This is the one built out of your particular fear, why it works so well on you, and what it would leave behind.

Elm Street

Your nightmare does not wait outside the door. It waits for you to close your eyes, which you are going to have to do eventually, because nobody has ever won that particular argument.

  • Freddy is horror's cruellest idea: a threat that lives in the one place you cannot guard, cannot lock, and cannot avoid forever.
  • You are the one who is fine during the film and wide awake at two in the morning. Your own head is where this does its damage.
  • These films understood exhaustion as a horror engine. The kids on Elm Street do not lose because they are weak. They lose because they are tired.
  • You can lock every door in the house. You still have to sleep.

Chucky

Your nightmare is not really the doll. It is the face of the person you tell, and the way they decide, very kindly, that you have imagined all of it.

  • Chucky works precisely because he is absurd. That is the trap: the more accurately you describe him, the less anybody is going to believe you.
  • You are the one shouting at the screen because the characters are not listening. You know that feeling from real life too.
  • The franchise is at its best when the adults in the room are the real obstacle, and you have met those adults.
  • By the time somebody finally believes you, you will have handled most of it on your own.

Scream

Your nightmare has your number, knows your name, and has almost certainly been inside your house before. The worst part is that you already know them.

  • Scream is the only one of these where the killer takes the mask off and turns out to be somebody who was at the party.
  • You are the person who calls the twist out loud before it lands. You watch people the same way you watch films.
  • The franchise made the rules of horror part of the plot, which means the survivors are the ones paying attention. You would be paying attention.
  • Everybody is a suspect, including the person who just offered to walk you home.

The Conjuring

Your nightmare is not really about you. It is about the people asleep down the hall, and the feeling that whatever is here is not interested in leaving.

  • The Conjuring films are domestic horror. The house, the family, the perfectly ordinary room that quietly stops feeling ordinary.
  • Your instinct is to get everybody into one room. Your fear is protective rather than personal, which is rarer than it sounds.
  • This is the one franchise where belief is the weapon. The people who come through it are the ones who are not alone and refuse to be.
  • Whatever is here did not come for you. It came for the household, and you are the one standing in the hallway.

↻ RETAKE THE QUIZ

The Water Cannot Keep Grace and Oscar Safe Forever

Putting Grace and Oscar on a houseboat is the smartest choice Rising Tides makes. The water keeps the creatures away, but Shalvey does not treat it as an easy escape from the rules of the franchise. Oscar’s oxygen is running out, their supplies are disappearing, and nearly everything aboard the aging boat could make enough noise to reveal their location. Getting what they need means returning to shore, and staying offshore will become impossible once the hurricane reaches the Keys. Sparrow knows readers will begin searching every panel for something Grace has not seen yet. Sometimes a creature dominates the page, while other appearances are partially hidden behind wreckage or pushed toward the edge of the frame.

Troutman’s lettering makes it impossible to ignore which sounds could get Grace killed, from small noises that immediately draw the eye to the creatures’ shrieks cutting across the artwork. Craker also gives the timeline a clear visual divide, replacing the bright oranges and pinks of Day One with the bruised blues and purples surrounding the houseboat four days later. Every aspect of the issue is designed to keep readers as alert as Grace, searching for whatever might move, break, or make a sound next, providing an excellent A Quiet Place experience in an entirely different medium.

The first issue delivers an immediately stressful extension of the franchise that readers would expect if they're familiar with one of the most intense horror movies of the last decade, without requiring those unfamiliar to know anything beyond the basic premise. A Quiet Place: Rising Tides is completely independent of the previous limited series, A Quiet Place: Storm Warning, so Grace and Oscar’s story can be read on its own.

A Quiet Place: Rising Tides #1 releases on November 18. Stay tuned at Collider for more. Get a free trial of Audible here.

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Release Date April 6, 2018

Runtime 90 Minutes

Producers Andrew Form, Brad Fuller, Celia D. Costas, Michael Bay, Allyson Seeger
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