According to its Steam page, Wardogs bills itself as a "tactical all-out warfare FPS where 100 players split across three teams fight over the control zone." From trailers, it looks very Battlefield-inspired, but in a Q&A video earlier this year, the team made clear that they're aiming for a sweet spot between more arcade-focused shooters and those that are more "realistic."
The statement also explains that studio is tempering its expectations: "Our goal was never to be the biggest FPS. It was to build a healthy, sustainable community and to learn from past mistakes and apply those lessons to Wardogs. We have planned to sustain a community of 3,000 to 5,000 players, and anything beyond that is a bonus."
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You may recall Battalion 1944, Bulkhead's 2019 FPS, which offered a highly competitive environment, similar to Counter-Strike and Valorant in its precision shooting mechanics, and saw considerable success. However, according to a statement on Bulkhead's website, the game and studio as a whole "couldn't sustain the player base required to be a mass market shooter we dreamed of long term." As a result, support for Battalion 1944 was eventually halted, and the game now exists only as Battalion: Legacy and has almost no players, according to SteamDB.
As a result, there are plenty of eyes on Bulkhead with the launch of Wardogs, and due to the studio's previous success launching an FPS, high expectations to boot. A new gameplay trailer will be shown during the Future Games Show at 3 p.m. EDT on Saturday, June 6.