10 Best '90s Cartoons That Are Worth Revisiting

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The titular Captain Planet in 'Captain Planet and the Planeteers' Image via TBS

Published Jun 9, 2026, 5:44 PM EDT

Michael Block is a 14 time GLAM Award nominated writer, producer, and host of the podcast Block Talk. Throughout his time in the entertainment industry, he has worked on and off Broadway as a stage manager, written several produced plays, critiqued hundreds of theatrical performances, drag and cabaret shows, and has produced events randing from drag competitoons to variety concerts! 
On Block Talk, he interviews nightlife personalities, covers the wide world of entertainment through features, ranking episodes, and recaps ALL of Drag Race, as well as Dragula and Survivor. He has interviewed hundreds of RuGirls that span the globe at DragCon NYC, DragCon LA, and DragCon UK. 
In his free time, he makes one-of-a-kind jewelry and gift baskets with his mom. He is a proud member of the LGBTQ+ community. 

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The days of the wall-to-wall Saturday morning cartoon blocks may be gone, but nostalgia remains in our hearts. Though cartoons in the '90s weren't solely relegated to the weekend, many of our favorite memories stemmed from those mornings watching our favorite characters. It's why many networks fill their afternoon blocks with cartoons to entertain the kids after school. And for the adults, there were the occasional few! The '90s provided an extraordinary batch of cartoons that live rent-free in our minds and deserve to be rediscovered.

For this list, we're going to celebrate the cartoons that should be rediscovered. A mix of some beloved titles and others that have seemingly been forgotten, these cartoons represent a vast range of styles and demographics. In common, they bring high entertainment value, impacting pop culture along the way. These titles deserve to be in the conversation with the all-time greats of the decade.

'Bobby's World' (1990–1998)

Key art for 'Bobby's World.' Image via FOX Kids

Today, we know Howie Mandel as the former host of Deal or No Deal and as the longtime judge on America's Got Talent. Back in the '80s, the actor-comedian starred in St. Elsewhere. In the '90s, he was renowned for creating the children's cartoon Bobby's World. The humorous cartoon sitcom follows the daily life of 4-year-old Bobby Generic (Mandel) and his wild, overactive imagination, which turns ordinary everyday situations into epic, large-scale adventures. Through Bobby's daydreams, young viewers receive life lessons in heartfelt, relatable family situations. Filled with a quirky cast of characters and even live-action introductions by Mandel himself, Bobby's World brilliantly captures the wonder of childhood, transforming mundane everyday tasks into massive adventures through an overactive imagination.

Bobby served as a wonderful protagonist, seeing the world through his wide-eyed wonder. Through clever wordplay and a kid-logic perspective, Bobby's World tapped into silly writing while maintaining important themes and stories. Mandell, who voiced Bobby and his dad, Howard, created a world that was built around accessibility. From his Midwestern-tinged mom Martha (Gail Mathius) to his fun-loving Uncle Ted (Tino Insana), it may have been Bobby's world, but his family was like ours — eccentric, chaotic, and loving. Bobby's World resonated because it reflected the kids watching. If Mandel related to Bobby’s stories, so could we.

'Bonkers' (1993–1994)

Bonkers D. Bobcat in 'Bonkers' Image via The Disney Channel

The '90s featured a massive rivalry between Disney and Nickelodeon in the cartoon department. Both companies were widely successful, each providing a colorful catalog of cartoons, from classic to iconic, with a few forgotten in between. One of the latter just so happened to be Bonkers. Lost in the shuffle of Disney cartoons inspired by their larger IP, Bonkers was an original character and concept that was refreshing and fun, tapping into the zany world where cartoons and humans coexisted. Inspired by Who Framed Roger Rabbit, the crime comedy tells the story of a frantic, out-of-work cartoon bobcat named Bonkers (Jim Cummings) who joins the Hollywood Police Department. Paired with reluctant human detectives, Detective Lucky Shirley Piquel (Cummings) and Miranda Wright (Karla DeVito), Bonkers is tasked with solving cartoon-related crimes in a world where humans and "toons" live together. Originally spun off from the anthology show Raw Toonage, the buddy-cop cartoon is all about physical comedy, surreal visual gags, and fourth-wall breaks that lead to a wacky world of wonderment.

Bonkers served as a bridge to the cartoons of yore. While we may feel nostalgic for Bonkers today, those adults who watched with their kids found their own nostalgia, comparing it to the Golden Age of animation à la Tex Avery. Bonkers is joyful and corny. It's meant to leave you laughing, eager for the next laugh to arrive. Because Bonkers is depicted as a washed-up toon, the series is packed with fun cameos from classic Disney properties. Toontown worked as its own cinematic multiverse where you never knew who you'd see coming and going. With millennials remembering Bonkers fondly, it's one that holds up well today. Lucky for you, Disney+ has the series available to binge!

'Bucky O'Hare and the Toad Wars!' (1991)

Bucky and Jenny in 'Bucky O'Hare and the Toad Wars.' Image via Sunbow Productions

If you were a kid of the time learning today that Bucky O'Hare and the Toad Wars! was only 13 episodes, you might be quite shocked. And yet, those 13 episodes were excellent. Based on the cult comic book series by comic book writer Larry Hama and comic book artist Michael Golden, the cartoon follows Bucky O'Hare (Jason Michas), a heroic green-furred rabbit, and his brave crew, the Righteous Indignation, fighting the evil, planet-conquering Toad Empire in a parallel universe populated by anthropomorphic animals, known as the "Aniverse." A slick cult classic with extraordinary world-building, Bucky O'Hare and the Toad Wars! is a high-octane space opera of epic proportions.

The original comic was a reactionary parody of the highly successful Star Wars. Turning it into an animated series allowed it to pay homage to the franchise and other sci-fi classics. As every good cartoon of the era required, Bucky O'Hare and the Toad Wars! had an iconic theme song that served as the perfect hype-up tune to set the scene. Once inside the episodes, the animation style was more colorful than that of other space-themed stories, giving it its own distinct identity. The characters were the story's allure. From Bucky's crew, including Jenny (Margot Pinvidic), Willy DuWitt (Shane Meier), and Dead-Eye Duck (Scott McNeil), to the Toad Empire, there was someone for everyone. Bucky O'Hare and the Toad Wars was cartoon escapism at its finest. Luckily for you, the comic and series spawned toys. And yes, I had my very own Bucky O'Hare action figure. If you love sci-fi, this cartoon was ahead of its time.

'Captain Planet and the Planeteers' (1990–1996)

Captain Planet apprehending Hoggish Greedly and Rigger on 'Captain Planet and the Planeteers.' Image via TBS

Let's just get it out of the way now: how has it taken this long for a live-action movie or series? Millennials deserve it! Captain Planet and the Planeteers may have seemed progressive in retrospect, but there's an entire generation that genuinely cares about our world because the titular character told us we had to. Created by Barbara Pyle and Ted Turner, the iconic series follows five diverse teenagers from across the globe who are chosen by Gaia (Whoopi Goldberg), the spirit of Earth, to protect the planet from ecological disasters and greedy "eco-villains." The five teens — Kwame (LeVar Burton) from Africa has the power of earth, Wheeler (Joey Dedio) from Brooklyn has the power of fire, Linka (Kath Soucie) from Eastern Europe has the power of wind, Gi (Janice Kawaye) from Asia has the power of water, and Ma-Ti (Scott Menvile) from Brazil has the power of heart — use their magical rings to summon Captain Planet, a mighty, blue-skinned, green-haired superhero who helps to save the day. Alongside a wild roster of baddies, including Hoggish Greedly (Ed Asner), Looten Plunder (James Coburn), Duke Nukem (Dean Stockwell), and Verminous Skumm (Jeff Goldblum), Captain Planet was a different kind of superhero show that was well ahead of its time.

The six-season series successfully blended action-packed superhero tropes with crucial real-world environmental and social messaging. Meant to entertain while also shedding a light on environmental conservation, fighting pollution, protecting endangered species, and stopping deforestation, Captain Planet was more than just a cartoon; it was a legacy series that went beyond the screen and left a lasting impression. The series was one that celebrated heart, but for a '90s series, it was a strong celebration of diversity. Truly, the only way to solve the greatest global issues is by depicting the world through representation. By the time the episode ended and the Planeteers Alert played, you felt that you too could save the planet with specific, actionable ways to make a difference in their own communities. Sans a magic ring, of course. If a Netflix series is actually in the works, it’ll truly be a celebration passed down through generations.

Collider Exclusive · Action Hero Quiz Which Action Hero Would Be
Your Perfect Partner?
Rambo · James Bond · Indiana Jones · John McClane · Ethan Hunt

Five legends. Five completely different ways of getting out alive — with style, with muscle, with charm, with luck, or with a plan so intricate it probably shouldn't work. Ten questions will reveal which action hero was built to have your back.

🎖️Rambo

🍸James Bond

🏺Indiana Jones

🔧John McClane

🎭Ethan Hunt

FIND YOUR PARTNER →

01

You're dropped into a dangerous situation with no warning. What do you need most from a partner? The first few seconds tell you everything about who belongs beside you.

ASomeone who already has three contingency plans running and is calmly working through all of them. BSomeone who reads the terrain instinctively and knows exactly how to use it against the enemy. CSomeone who keeps their nerve and their sense of humour when everything is falling apart. DSomeone who knows the history of wherever we are and what we're walking into. ESomeone with the right contact, the right cover identity, and the right exit already arranged.

NEXT QUESTION →

02

You have to get somewhere dangerous, fast. How do you travel? How you get there is half the mission.

AOn foot through terrain no one else would attempt — I move where vehicles can't follow. BOn a motorcycle, a cargo plane, or anything else that gets me there before I think too hard about it. CIn something that belongs to someone else — borrowed, stolen, or improvised under fire. DFirst class, with a cover identity and a gadget that does something I won't explain until it's needed. EBy whatever means are available — I've driven, flown, and once arrived by camel. The destination matters, not the method.

NEXT QUESTION →

03

You're pinned down and outnumbered. What does your ideal partner do? This is when you find out what someone is really made of.

ADisappears into the environment, flanks them silently, and ends it before I've reloaded. BCracks a one-liner, grabs a fire extinguisher or a chair, and improvises something that somehow works. CProduces a gadget specifically designed for this exact scenario and uses it with infuriating precision. DPulls out a whip, a pistol, and an archaeological insight that somehow gets us out alive. ENeutralises the threat with maximum efficiency and minimum words — they were already three moves ahead.

NEXT QUESTION →

04

The mission is paused. You have one evening to decompress. What does your partner suggest? Who someone is when the pressure drops is who they actually are.

AA bar with terrible lighting, cold beer, and absolutely no questions about feelings. BThe finest restaurant in the city, a bottle of something expensive, and a conversation that is equal parts brilliant and exhausting. CA local dig site, a museum after hours, or a long story about why that particular artefact matters to human civilisation. DPizza. Bad TV. Falling asleep halfway through a movie neither of you were watching anyway. EA debrief that turns into three hours of contingency planning that somehow becomes the most fun you've had all week.

NEXT QUESTION →

05

How do you prefer your partner to communicate mid-mission? Good communication is the difference between partners and a liability.

APrecise and minimal — tell me what I need to know and nothing else. Every word has a cost. BDeadpan and dry — keeping it light keeps me sharp, even when everything is on fire. CEnthusiastic and slightly chaotic — but always with useful information buried somewhere in the noise. DCalm and controlled through an earpiece, with a plan that covers every variable I haven't thought of yet. EBarely at all — silence is a language and they speak it fluently.

NEXT QUESTION →

06

Your enemy is powerful, well-resourced, and has the upper hand. How should your partner approach them? The approach to the enemy defines the partnership.

AInfiltrate their inner circle, learn everything, and dismantle them from inside out before they know we're there. BStudy the historical pattern — every villain of this type has a weakness written somewhere in the past. CGet them talking. The more they monologue, the more time I have to figure out how to beat them. DGo through them. Directly. With as much force as the terrain allows. EFind the one thing they haven't accounted for — there's always one thing — and make sure we're holding it.

NEXT QUESTION →

07

Things go badly wrong and you're captured. What do you trust your partner to do? Who someone is when you need them most is the only thing that matters.

ACome in alone, quietly, and get me out before anyone knows they were there. BHave already been working on the extraction since the moment I disappeared — the plan is already running. CCome in loud, come in fast, and worry about the collateral damage later — I'd do the same for them. DUse every resource, every contact, and bend every rule until I'm out — they don't leave people behind. ECharm their way in somehow, bluff through the hard part, and still manage to look good doing it.

NEXT QUESTION →

08

What does your ideal partner bring to the table that you couldn't replace? A great partner fills the gap you didn't know you had.

ATechnology that shouldn't exist yet and the training to use it under any conditions. BSurvival instinct so refined it borders on supernatural — and the scars to prove it's been tested. CKnowledge of history, language, and culture that makes them invaluable in places where force is useless. DThe ability to walk into any room in the world and immediately become the most trusted person in it. EStubbornness that refuses to accept a situation is hopeless — and the improvisational skill to back it up.

NEXT QUESTION →

09

Every partnership has a cost. Which of these can you live with? No one comes without baggage. The question is whether you can carry it together.

AA partner who never fully switches off — always watching exits, always calculating threats, even at dinner. BA partner who gets the job done brilliantly but has the emotional availability of a locked filing cabinet. CA partner who makes everything ten times more complicated than it needs to be — but who always comes through. DA partner who gets personally attached to every relic, ruin, and artefact we encounter, which slows everything down. EA partner who was not built for this and knows it — but shows up anyway, every time, without being asked.

NEXT QUESTION →

10

It's the final moment. Everything is on the line. What do you need from your partner right now? The last question is the most honest one.

AOne line. Absolutely dry. Delivered like the world isn't ending. Then we move. BNothing said at all — just a look that means we both already know what has to happen. CA plan I don't fully understand that somehow accounts for everything, delivered in thirty seconds flat. DA piece of historical context that reframes the entire situation and tells us exactly what to do next. ESomeone who steps forward instead of back — because that's who they've always been.

REVEAL MY PARTNER →

Your Partner Has Been Assigned Your Perfect Partner Is…

Your answers have pointed to one action hero above all others. This is the person built to have your back — for better or considerably, spectacularly worse.

Rambo

Your partner doesn't talk much, doesn't need to, and will have assessed every threat in your immediate environment before you've finished your first sentence. John Rambo is not a man of plans or politics — he is a force of nature shaped by survival, loyalty, and a capacity for endurance that goes beyond anything training can produce. He will not leave you behind. He has never left anyone behind who deserved to come home. What you get with Rambo is the most capable, most quietly ferocious partner imaginable — one who has been through things that would have broken anyone else, and who chose to keep going anyway. You'll never need to ask if he has your back. You'll just know.

James Bond

Your partner will arrive perfectly dressed, perfectly briefed, and with a cover story so convincing it'll take you a moment to remember what's actually true. James Bond is the most professionally dangerous person in any room he enters — and the most disarmingly charming, which is the point. He operates in a world of layers, where nothing is what it appears and every advantage is used without apology. You'll never be bored. You'll occasionally be furious. But when it matters — when the mission is genuinely on the line and the margin for error has collapsed to nothing — Bond is exactly the partner you want. He has survived things that have no business being survivable. He does it with style. That is not nothing.

Indiana Jones

Your partner will know the history, the language, the cultural context, and exactly why the thing everyone else is ignoring is actually the most important thing in the room. Indiana Jones is brilliant, reckless, and occasionally impossible — but he is also one of the most resourceful, most genuinely knowledgeable partners you could find yourself beside. He approaches every situation with a scholar's eye and a brawler's instinct, which is an unusual combination and a remarkably effective one. He hates snakes and gets personally attached to objects of historical significance, both of which will slow you down at least once. It doesn't matter. What Indy brings is irreplaceable — and the adventures you'll have together will be the kind people write books about. Assuming you survive them.

John McClane

Your partner was not supposed to be here. He does not have the right equipment, the right information, or anything approaching the right odds. He has a sarcastic remark and an absolute refusal to accept that the situation is as bad as it looks. John McClane is the greatest accidental hero in the history of action cinema — a man whose superpower is stubbornness, whose contingency plan is improvisation, and whose capacity to absorb punishment and keep moving would be alarming if it weren't so useful. He will complain the entire time. He will make it significantly more chaotic than it needed to be. And he will absolutely, unconditionally, without question come through when it counts. Yippee-ki-yay.

Ethan Hunt

Your partner has already run seventeen scenarios by the time you've finished reading the briefing, and the plan he's settled on involves at least two things that should be physically impossible. Ethan Hunt operates at the absolute edge of human capability — technically, physically, and intellectually — and he brings the same relentless precision to protecting his partners that he brings to dismantling organisations that shouldn't exist. He is not easy to know and he will never fully tell you everything. But he will carry the weight of the mission so completely, so absolutely, that your job is simply to trust him — and the remarkable thing is that trusting him always turns out to be the right call. The mission will be impossible. He will complete it anyway.

↻ RETAKE THE QUIZ

'Freakazoid!' (1995–1997)

Freakazoid (Paul Rugg) with his head open in the Kids' WB series 'Freakazoid!' Image via Kids' WB

The WB was no stranger to dropping the occasional hit show, especially in the realm of cartoons. With the network dominated by Animaniacs, they took advantage of every opportunity possible. One such series that helped shape Kids' WB was Freakazoid!. Created by Bruce Timm and Paul Dini and developed by Tom Ruegger, the superhero cartoon follows Dexter Douglas (Paul Rugg), a geeky teenager who accidentally gets sucked into cyberspace after his cat steps on his keyboard, activating a computer bug. Absorbing the entire Internet into his brain, he is transformed into a manic, blue-skinned superhero. The epitome of '90s internet intrigue, Freakazoid! is a fascinating look back at the way we thought technology would work. And in a sense, we were right.

In order for Dexter to transform into and out of Freakazoid, he would yell out his signature catchphrase, "Freak out!" and turn back by saying, "Freak in!" And when it came to the Internet, freak out we did. Instead of becoming an all-knowing entity, the influx of Internet data makes him mentally unhinged, highly unpredictable, and obsessed with slapstick, pop culture, and breaking the fourth wall. Is that not what we've turned into? A cult classic cartoon, Freakazoid! captivated its audience through manic pacing, brilliant deconstruction of superhero tropes, and ahead-of-its-time meta-humor. It pushed the boundaries without its younger audiences even realizing it. Freakazoid is a gag-a-minute where jokes fly fast and furiously. Executive produced by Steven Spielberg, no wonder it was good.

'Gargoyles' (1994–1997)

'Gargoyles' characters Goliath and Elisa standing together, voiced by Keith David and Salli Richardson respectively. Image via Walt Disney Television Animation

Disney cartoons of the '90s tended to be bright, colorful, and cheery. Then, there was Gargoyles. A darker entry compared to its IP-heavy contemporaries, Gargoyles was a breath of fresh air. A complex action series that was compared to shows like Batman: The Animated Series and X-Men: The Animated Series, Gargoyles completely subverted expectations for children's television. Gargoyles follows a clan of winged, supernatural warriors who turn to stone during the day. After being frozen in a magic spell for 1,000 years, the six surviving gargoyles are awakened in modern-day New York City, where they struggle to adapt to the human world while acting as its secret nocturnal protectors. Featuring groundbreaking serialized stories of Shakespearean proportions, Gargoyles was surprisingly mature yet extraordinarily accessible.

Many cartoons of the time focused on status quo storytelling, where the action was contained to a singular episode. Gargoyles opted for prolonged arcs in which world-building expanded as the series progressed. It trusted its audience to pay attention and remember plot details, rewarding those who did. Gargoyles blended urban grit with modern fantasy while creator Greg Weisman wove heavy elements of Arthurian legend, Irish and Scottish folklore, and Shakespearean plays into the modern streets of New York. The characters crafted were fascinatingly complex and voiced by a sensational ensemble, featuring Keith David, Ed Asner, Jonathan Frakes, and Marina Sirtis, among others. Watching Gargoyles as a child is a much different experience than revisiting it today. It's an intricately plotted, deeply emotional animated drama that is, to say the least, groundbreaking.

'Mighty Ducks: The Animated Series' (1996–1997)

 The Animated Series' Image via ABC

Kids these days simply cannot grasp how a kid's hockey movie inspired an entire National Hockey League team. It's like if Heated Rivalry or Off Campus suddenly insisted a major media corporation buy their own team and use its content to dictate its identity. The Mighty Ducks spawned a giant media empire that took over the '90s. One such product of the time was Mighty Ducks: The Animated Series. Using the brand to its advantage, the sci-fi superhero series follows a team of high-tech, hockey-playing humanoid ducks from another planet who fight an evil reptilian alien race on Earth. Set on Puckworld, an ice-covered planet where everyone is obsessed with ice hockey. As Puckworld is invaded by the Saurians, a sinister, reptilian alien race led by the evil Lord Dragaunus (Tim Curry), the rebel ducks fight him off through a dimensional portal that leaves them stranded in Anaheim, California. Forced to live a double life as heroes and athletes, the ducks are here to save two planets. An extra means to get kids excited about their favorite hockey team, Mighty Ducks: The Animated Series was a wildly inventive mashup of science fiction and space tropes.

Mighty Ducks took the anthropomorphic and made them as cool as the Teenage Mutant Ninja Turtles. Because the team, comprised of Wildwing Flashblade (Ian Ziering), Nosedive Flashblade (Steve Mackall), Duke L'Orange (Jeff Bennett), Mallory McMallard (Jennifer Hale), Tanya Vanderflock (April Winchell), and Check "Grin" Hardwing (Brad Garrett), was filled with relatable and vibrant characters, it allowed for wacky world-building, dark intergalactic lore, and sharp pop culture parodies to score. The series was also very self-aware, giving viewers a chance to laugh along. The series did lean into mature themes, again, making those lighter moments warranted. With an iconic theme song and high-octane action, Mighty Ducks: The Animated Series is cool '90s nostalgia with the right amount of period energy.

'The Critic' (1994–2001)

Jay interviews a beautiful actress on his show in, 'The Critic.' Image via Gracie Films

And now something for the adults and the kids at heart. Created by writing partners Al Jean and Mike Reiss, the former showrunners of The Simpsons tried their hand at something unique: The Critic. The show centers on Jay Sherman (Jon Lovitz), a neurotic, somewhat pudgy New York film critic who hosts a struggling TV movie-review show called Coming Attractions and is famous for his catchphrase, "It stinks!" A series that proudly satirized Hollywood, celebrity culture, and the entertainment industry, The Critic’s sharp blend of scathing media critique and chaotic personal misadventures made it a cult classic that was ahead of the curve.

The Critic roasted the industry, including superhero films and remakes, way before it was cool. Whether you're a cinephile or not, The Critic was perfect when it came to Hollywood parody. The magic of the show lies in how accurately it portrays the cynicism of being a film buff through humor, slapstick, and melancholy. Though shows like Coming Attractions may be a thing of the past, the ability to spoof films and the industry still resonates today. Lovitz proved his worth as a voice actor, bringing layers to Jay beyond cartoon-world tropes. The Critic made cutaways cool long before Family Guy. The truth is, The Critic influenced many of the adult cartoons we adore today.

'The Tick' (1994–1996)

The Tick in an attic with a signal in the background Image via FOX Kids

Since the '80s, every decade has had some iteration of the comic character The Tick. After cartoonist Ben Edlund created the hero in 1986, launching a short run of comics, the '90s gave way to an animated series for FOX Kids. Through three seasons, The Tick follows the overly enthusiastic, nearly indestructible, and somewhat dim-witted blue superhero known as The Tick (Townsend Coleman). After passing his hero tryouts, he is assigned to protect The City and teams up with his sidekick, Arthur (Micky Dolenz) — a mild-mannered former accountant who wears a high-tech moth suit. A loving homage and parody of superhero tropes, The Tick thrives through its expert blend of cartoon silliness with mature sensibility.

The Tick knew its mission. Rather than taking itself seriously, the cartoon pokes fun at the genre with highly unusual characters like Die Fledermaus (Cam Clarke), Sewer Urchin (Jess Harnell), and American Maid (Kay Lenz) facing off against oddball villains like Chairface Chippendale (Tony Jay), the Breadmaster (Harnell), and the terrifying ultimate evil, simply named The Terror (Rob Paulsen). The show also works as a smart buddy comedy. The dynamic between the chaotic, overconfident Tick and his sensible, straight-man partner, Arthur, subverts the norms of hero and sidekick, as it's usually the latter who hatches the plans to save the day. There is an absurd timelessness to The Tick that has allowed it to remain in the zeitgeist. In 2001, the live-action The Tick series starring Patrick Warburton premiered. More than a decade later, Peter Serafinowicz took on the infamous costume for a second self-titled series. Needless to say, the original cartoon and our need for nostalgia have kept The Tick in our hearts. It's only time before the 2020s iteration arrives. Cartoon reboot anyone?

'Tiny Toon Adventures' (1990–1992)

The intro for 'Tiny Toon Adventures.' Image via FOX Kids

Some individuals grew up with Looney Tunes. Then there are those of us who grew up with Tiny Toon Adventures. If you’re like me, then you likely still remember every single word of the infamous earworm theme song. The animated comedy introduced a new generation of cartoon characters learning the art of comedy at Acme Looniversity. Mentored by the classic Looney Tunes, these young hopefuls reside in Acme Acres, where they embark on wild, wacky adventures. Brilliantly modernizing the chaotic, anarchic energy of a classic cartoon while creating a brand-new ensemble of beloved characters that shaped a generation. With Steven Spielberg on board, this was yet another project that was well cared for. With the legendary director insisting on high standards, the series looked and sounded exceptional, with writing that matched.

The series expertly balanced broad slapstick and cuteness that kids loved, while weaving in adult in-jokes, rapid-fire dialogue, and meta fourth-wall breaks that appeal heavily to older viewers. Though let's face it, young or old, we all love baby Plucky Duck's (Joe Alaskey) "water go down the hole." The series longingly parodied an array of pop culture moments, films, and series. In doing so, it broadened its appeal while educating the younger generation about things they'd eventually become fans of, such as Star Wars and The Twilight Zone. Perhaps the most important aspect of the show was the characters. They were not recreations of infamous characters. They formed their own identity and proudly lived in the same universe. From Babs (Tress MacNeille) and Buster Bunny (Charlie Adler) to Plucky and Hampton (Don Messick), Elmyra (Cree Summer) to Montana Max (Danny Cooksey), they may have shared the same DNA, but they were distinctly unique. The reboot, Tiny Toons Looniversity, was wonderful, but nothing beat the OG.

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