A very Quake-themed QuakeCon kicked off today, with John Romero and current id studio co-director Marty Stratton speaking on a panel celebrating the shooter's 30th anniversary. A new 19-level Quake episode was announced and released during the panel, which also featured a brief livestreamed appearance from Nine Inch Nails' Trent Reznor.
Reznor famously composed the music for Quake, which was a very big deal at the time. If ever there was a more 1996 cultural artefact than Quake I don't know what it could be (maybe Space Jam?). Reznor's industrial tumult definitely fit the grimier, darker, browner mood of Quake, compared to the MIDI thrash metal of Doom. I remember sometimes having to mute the music because it made me feel too tense.
"When I first encountered Wolfenstein it felt impossible," Reznor said. "Nothing was like that. It was a radical departure from what I'd known as videogames. I went out and bought a PC just to play it."
But it was Doom that sealed the deal. "Jump ahead a few years, Doom comes out, and it was like a bomb went off," he went on. "It was not only technologically advanced, but there wasn't anything like that. It felt like no adults were involved, nobody said no, it was free, and it was fantastic. In some ways I felt a parallel with what I was trying to do with music, by misshaping things and trying to express myself. I really felt a connection to it."
"[I] crossed paths with the id guys and hit it off, became friends, and I'm grateful to be invited to be part of the Quake team working on music and sound effects. And you know of all the things I've done in my career I'm extremely proud of that, and I think the game holds up today."
A surprise message for fans during our Quake 30 panel from Trent Reznor of @nineinchnails, composer of @Quake's original game soundtrack! pic.twitter.com/rg1M68c1iiAugust 6, 2026
Reznor was hardly going to make an appearance at QuakeCon in order to distance himself from Quake and its soundtrack, but it's interesting to hear him draw parallels between Doom and his own music at the time. It's a reminder that the nowadays quaint-looking shooter seemed utterly terrifying in 1993. I remember the music in E1M3 sending shivers down my spine. The first pinkie demon encounter in that level prompted a quick shutting down of the game. Similarly terrifying: hearing the radio edit of Closer on the top 40 countdown.
To celebrate the 30th anniversary of Quake, a bunch of Nine Inch Nails Quake-themed gear has been released. You can get an ammo box (it really is just a $30 empty box), a t-shirt, a keychain, a hoodie, and the soundtrack has been reissued on vinyl. It's all extraordinarily expensive but you may find yourself buying it anyway.







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