'The future is now' — PS5 user locked out of Ghost of Yotei due to license verification, and this is why Sony's all-digital future plans must end

3 hours ago 3
Atsu wielding sword in Ghost of Yotei (Image credit: Sucker Punch)

  • PS5 user reports being locked out of Ghost of Yotei digital copy for 'half an hour' due to license verification
  • License verification isn't new, but this case is important amid Sony's plans to axe physical game copies
  • Once physical game copies are gone, access to games on PlayStation will be at Sony's disposal

Sony's plans to push for an all-digital future for games on PlayStation have come under major scrutiny since the announcement, and one case highlights just how dangerous those plans are to game access and ownership.

A Reddit user (in a now-removed post) reported being locked out of the digital copy of Ghost of Yotei on PS5 for half an hour, even after refreshing licenses. When attempting to open the game, the message reads: "Can't use this content. Your licenses are being verified. Try again later."

It's important to note that this type of scenario isn't exactly new; license refresh prompts can occur after a long period, especially when sharing a game with another user. However, this Ghost of Yotei license check example comes amid Sony's ongoing, controversial decision to end the production of physical game discs from January 2028.

Once the supposed digital-only PS6 arrives, this very example of a consumer being locked out of a game can happen at any time. Unlike physical game discs, access to digital PlayStation game copies is at Sony's discretion, and the same will soon apply to all game copies, which essentially means game ownership will be non-existent.

In-game screenshot of Atsu in Ghost of Yotei

(Image credit: Sucker Punch)


Since there has been no follow-up statement since the disc axe announcement, it seems Sony is waiting for the storm to subside so it can ultimately commit to its digital-only plans, despite pressure from consumers online.

Unlike Microsoft's decision to walk back on its 'always-online' Xbox One plans after backlash in 2013, it may take a tumultuous effort from consumers, game studios, and video game retail stores to make an impact.

It's also quite ironic that Sony, which previously mocked Microsoft for the ability to share physical game copies, is now responsible for eliminating physical game copies. In the same vein as the subscription-based PlayStation Plus, which is a requirement to play games online, if consumers don't continue to push back against digital-only plans, there will be no going back once the PS6 arrives.

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Isaiah is a Staff Writer for the Computing channel at TechRadar. He's spent over two years writing about all things tech, specifically games on PC, consoles, and handhelds. He started off at GameRant in 2022 after graduating from Birmingham City University in the same year, before writing at PC Guide which included work on deals articles, reviews, and news on PC products such as GPUs, CPUs, monitors, and more. He spends most of his time finding out about the exciting new features of upcoming GPUs, and is passionate about new game releases on PC, hoping that the ports aren't a complete mess.

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