Take-Two won't reveal raw GTA 6 preorder numbers because it doesn't know what they mean: 'It's just never happened before'

4 hours ago 10
Jason and Lucia from GTA 6. (Image credit: Rockstar)

Even though we still haven't seen a gameplay trailer, Grand Theft Auto 6's pre-release sales have been "unprecedented," according to publisher Take-Two. So why doesn't the public company just tell us specifically how many GTA 6 preorders it's sold?

Bloomberg's Jason Schreier recently posed that question to Take-Two CEO Strauss Zelnick, who said that the volume of GTA 6 preorders is so unprecedented that they "can't tell whether they mean anything."

Specifically, Take-Two is unsure whether the preorder count can be used to accurately estimate GTA 6's total launch sales based on established wisdom, or if it's such an outlier that established wisdom doesn't apply, and people who'd normally wait to buy the game after launch are opting to preorder.

"The massive demand for preorders we've seen to date could reflect a pull forward of sales that otherwise would materialize in the fullness of time," Zelnick said.

Because they "simply don't know the demand curve because it's just never happened before," the CEO says that "the raw numbers could potentially be misleading," and as such Take-Two is keeping them to itself for now. (Though it is clearly happy to indicate that GTA 6 is already an extraordinary success.)

The next big moment for GTA 6 is a proper gameplay reveal, which will debut exclusively on Netflix on August 27, and then on Rockstar's public YouTube channel six hours later.

Regarding that controversial deal (I don't think it shows much respect for GTA fans myself), Zelnick told Bloomberg only that "there's reasoning" behind it and we'll "understand more" once we watch it.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

All this talk of GTA 6 preorders is purely academic for the PC-only crowd, as there's still no PC release date for the game. The console-only launch is frustrating for PC gamers however you slice it, but it's made extra irritating by today's inflated console prices: The PlayStation 5 Pro currently goes for $900.

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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