Saros will have PSSR 2 on PS5 Pro for 'an even clearer higher resolution image at 60fps' but story cinematics will still run at 30fps 'for quality over quantity'

2 hours ago 7
Saros' playable character walks through an alien environment. (Image credit: Housemarque)

  • Saros will feature PSSR 2 on PlayStation 5 Pro
  • The PS5 Pro version will also offer an increased base render resolution at 60fps
  • Cutscenes will seemingly run at 30fps on PS5 and PS5 Pro

Developer Housemarque has confirmed that Saros will offer Sony's updated PSSR (PlayStation Spectral Super Resolution) upscaling technology on PS5 Pro, but seemingly stated cutscenes will run at 30fps.

In a new PlayStation Blog post outlining the upcoming game's PS5 and PS5 Pro features, such as immersive 3D audio, DualSense haptic feedback, and fast loading times, creative director Gregory Louden said the team has upgraded to PSSR 2 following its release last month.

Louden said the update "provides an even sharper image; you can barely tell it apart from native 4K as you explore Carcosa."

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"Since 1995, our goal at Housemarque has been to push the hardware, and with Saros we continue this drive thanks to this PSSR update," the director said.

Technical director Seppo Halonen also touched on the game's increased base rendering resolution on PS5 Pro, which means the Saros "will have an even clearer higher resolution image at 60fps."

"While we use dynamic resolution to ensure stable frame rate even in the middle of hectic combat, PS5 Pro always delivers a sharper image in a scene-to-scene comparison," he explained.

"Saros on PS5 already looks incredible and runs at rock solid 60fps, but for PS5 Pro we push our graphics even further. Furthermore, there are many small adjustments in reflections and overall quality, ensuring that the increase is not only more pixels, but also the content we render scales up to match."

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However, despite using PSSR 2, Saros' story cinematics will apparently un at 30fps on PS5 and PS5 Pro, because Housemarque wanted to prioritize "quality over quantity".

"The only place where we switch to 30fps is in key story cinematics where we go quality over quantity and render the high quality characters, lighting and postprocessing at peak resolution – which again is higher on PS5 Pro," Halonen said.

Saros finally launches later this month on April 30, exclusively for PS5 and PS5 Pro.

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Demi is a freelance games journalist who helps cover gaming news at TechRadar. She's been a games writer for five years and has written for outlets such as GameSpot, NME, and GamesRadar, covering news, features, and reviews. Outside of writing, she plays a lot of RPGs and talks far too much about Star Wars on X.

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