ROG Xbox Ally handheld gaming devices are real and coming this holiday

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We've been hearing rumors for what feels like an eternity about Microsoft working with ASUS' ROG division on a gaming handheld device and we got confirmation during the Xbox Games Showcase at Summer Game Fest. There are two variants of the handheld: the ROG Xbox Ally and ROG Xbox Ally X.

Microsoft didn't reveal pricing, but the handhelds are coming this holiday. Details on how much the systems cost, pre-orders, accessories and more are coming soon, the company said. The Xbox Ally will initially be available in Australia, Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Korea, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, Thailand, Turkey, the United Arab Emirates, the United Kingdom and, shockingly enough, the US.

Xbox head Sarah Bond says that every game included in the showcase will be playable on the Xbox Ally, but didn't make clear whether all of those would run natively on the devices. The reveal trailer also included a notable focus on Hollow Knight: Silksong, for what it's worth.

Critically, Microsoft and ROG aren't locking the devices to only playing Xbox games (though you can do that natively, via the cloud or by accessing an Xbox console remotely). You'll be able to play games from Battle.net and "other leading PC storefronts" too. Obviously, there's Game Pass integration here, as well as support for the Xbox Play Anywhere initiative, which enables you to play games with synced progress across a swathe of devices after buying them once.

Microsoft says it has teamed up with Roblox to make that game natively playable on a gaming handheld for the first time. It's working with their-party developers on a Steam Deck-style program to make it clear which games have been optimized for handhelds, including the Xbox Ally systems. Expect more details on that down the line. In addition, it seems that those who snap up an Xbox Ally or Ally X and haven't yet tried out Game Pass will get a free trial.

ROG Xbox Ally user interface

Microsoft

Microsoft has designed a full-screen Xbox user interface for the handhelds. There's a dedicated physical Xbox button that can bring up a Game Bar overlay, which seemingly makes it easy to switch between apps and games, tweak settings, start chatting with friends and more. Accessibility features from Xbox consoles and PCs will be available too, along with the Gaming Copilot.

Naturally, the systems run on Windows 11. Microsoft says it has optimized the operating system for the devices, with easy access to device and input controls via ASUS' Armoury Crate. The company added that "the lock screen and task switcher have also been adjusted for easy navigation with a controller." You'll be able to mod games on either system as well.

The Xbox Ally is powered by the AMD Ryzen Z2 A Processor, and has 16GB of RAM and 512GB of SSD storage. The Xbox Ally X is the more powerful model. It has a AMD Ryzen AI Z2 Extreme processor, 24GB of RAM and 1TB of storage. They each have a microSD card reader, so you won't need to worry about shelling out for proprietary storage options to have extra space for your games.

The two models seem to have the same screen, a seven-inch 1080p, 16:9 display with a 120Hz refresh rate and 500 nits of brightness. The anti-reflection displays will feature Corning Gorilla Glass Victus and support FreeSync Premium.

A person using an ROG Xbox Ally

Microsoft

Both systems boast "HD haptics." The Xbox Ally has hall effect analog triggers, while the Xbox Ally X has "impulse triggers for enhanced control." It sounds a little like Microsoft and ASUS are taking a page out of the PlayStation DualSense playbook there. Anyway, both of the Xbox Ally systems have two assignable back buttons and 6-axis IMU — a fancy way of saying that they'll probably have gyro controls. Blessedly, both of the handhelds have a 3.5mm combo audio jack, along with Wi-Fi 6E and Bluetooth 5.4.

The Xbox Ally and Xbox Ally X are exactly the same size at 290.8 x 121.5 x 50.7mm . They each weigh more than the Nintendo Switch 2 (534g or 1.18lbs with Joy-Con 2 attached) and PlayStation Portal (520g or 1.15 lbs). The Xbox Ally is marginally heavier than the Steam Deck (669g or 1.47lbs) at 670g. The Xbox Ally X is even beefier at 715g (1.58lbs). For the record, the ROG Ally is 608g (1.34 lbs) and the Ally X is 678 grams (1.5 lbs).

So, they're both chonksters, but at least those grips look more ergonomic than those on the Nintendo Switch 2 (which is already cramping my hands) or even the Steam Deck. Microsoft says the design principles of Xbox Wireless Controller was adopted for the Xbox Ally handgrips.

Both systems should be capable of outputting video to a TV or monitor, as they have two USB-C ports with support for DisplayPort 2.1 and Power Delivery 3.0. One of the Xbox Ally X's USB-C ports is compatible with ThunderBolt 4. It also has a larger battery, with a capacity of 80Wh compared with the Xbox Ally's 60Wh battery. Both models come with a charging stand.

Microsoft has spent the last few years expanding the Xbox ecosystem beyond consoles and PC through efforts like Xbox Cloud Gaming. Its first official move into gaming handhelds is a big step as it tries to play catch up to PlayStation and Nintendo.

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