Fantasy roguelike Lort is an unabashed spiritual successor to Risk of Rain 2 that launched earlier this week. In fact, developer Big Distraction says it made the game because it got fed up of waiting for Gearbox to make another Risk of Rain.
If you've played Risk of Rain 2, you'll know that it can be pretty tough, especially if you're heading into its alien wildernesses on your own. Such is the case with Lort. However, it seems some players are unhappy with the game's balancing, and their complaints are primarily why 28% of reviews are negative on Steam.
Launch Trailer - LORT - YouTube
That said, Big Distraction conceded that it doesn't "want it to be too aggravating to jump into [Lort] quickly and have fun." As such, it has tweaked a couple of things to make the experience, not easier exactly, but more accessible.
The update makes Goblin Lobbers—an enemy players encounter early in the game—slightly less lethal and their attacks simpler to predict. Alongside this, Big Distraction has added a new tutorial prompt that emphasises each playable character's primary attributes. This is to encourage players to focus on that attribute when levelling up, rather than spreading their XP across different skills.
Difficulty arguments aside, Lort's release seems to have gone down well on both the player and developer sides. Big Distraction describes Lort's launch as being "surreal" for the 10-person team who put it together over two years, while players' other main complaint surrounds the challenge of connecting with other players, which the developer is working on a solution for right now. "[We] should have more to share soon," they write. "We think you'll like it."








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