GTA: The Trilogy - Definitive Just Got A Major Update Three Years After Its Release & It Looks Better Than Ever

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GTA: The Trilogy - Definitive Edition

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 Vice City

After a disastrous launch in 2021, Rockstar has finally released a substantial update for Grand Theft Auto: The Trilogy - Definitive Edition and while the experience is still rough, it at least looks better. The remastered versions of the PlayStation 2 classics were meant to impress fans with updated visuals that featured enhanced textures and overhauled lighting but the implementation was so poor that most players longed for the original games' presentation. Fortunately for those wanting a nostalgia rush, that's now an option.

Per RockstarINTEL, GTA: The Trilogy - Definitive Edition received a patch almost exactly three years after it was released and while it doesn't completely fix the game, it does add in a "Classic Lighting" mode which restores the sky to how it looked in the original releases. It may sound like a minor change but it makes for a substantial improvement when the lighting effects in the remaster were so wonky; The reworked version was criticized for being overly dark and difficult to parse. Some other fixes also made it into the mod but Classic Lighting is the biggest improvement.

What Else Is New In GTA: The Trilogy - Definitive Edition?

Some Decent Quality Of Life Upgrades

As GTA veterans enjoy the old-school look of the Definitive Edition, they will also be able to enjoy a few much-needed quality-of-life improvements. Perhaps the biggest is the ability to run while firing assault rifles, shotguns, and the flamethrower in Grand Theft Auto III and Vice City, a feature that had been removed from the remaster. Across the board, various character models have been spruced up to look a little better and animations have also been overhauled to appear more natural and less stilted.

Overall, the patch for GTA: The Trilogy - Definitive Edition hasn't solved all of the bundle's issues but it has at least given fans a way to play the games that closer resembles how they originally appeared. What's odd is that the "Classic Lighting" mode was originally released for the mobile port of the remaster in December 2023, so why it's taken this long to make its way into every other version remains unknown. It may not be enough to save Definitive Edition's reputation, but it's still an improvement.

Grand Theft Auto Trilogy San Andreas 3

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GTA: The Trilogy - Definitive Edition Is Still Bad

Classic Lighting Isn't Enough To Save It

GTA The Trilogy Update 1-03 Patch Notes

After having put a decent amount of time into GTA: The Trilogy - Definitive Edition, the implementation of Classic Lighting isn't enough to bring me back for more. The game was an unmitigated disaster at launch; Not only was it functionally broken it was also disrespectful to the legacy of the pioneers of the open-world genre. I'm glad that diehard fans can make the games look closer to how they remember them but the fact that it's taken this long for such a patch is still frustrating.

Source: RockstarINTEL

gta-trilogy-definitive

Released November 11, 2021

Developer(s) Grove Street Games

Engine unreal engine 4, unreal engine

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