Published Apr 22, 2026, 9:00 AM EDT
James is a gaming writer from London who has spent thousands of hours exploring titles from every genre. Though he has a particular affinity for multiplayer titles like World of Warcraft, Destiny 2 and League of Legends, he has also put thousands of hours into single-player experiences, from deep RPGs to epic PC strategies. When he's not playing or writing, he can usually be found supporting his beloved Brentford FC.
Fallout: New Vegas is, for many, still the absolute high point in the legendary post-apocalyptic series, with that likely serving as the reason that the game's setting and characters were used so heavily in the most recent season of the excellent Prime Video adaptation.
Releasing all the way back in 2010, we never got to see what another Obsidian-developed entry in the franchise would look like, whether it was a direct sequel to their first game or not. Interestingly, it has recently emerged that Fallout: New Vegas 2 was very much real at one point, before it quickly went away, never to be heard from again.
As first reported by GamesRadar+, former senior designer at Obsidian Chris Avellone recently sat down with TKs-Mantis to discuss his work on the franchise. As part of that, he detailed what their plans had been for expanding on the story of the first game, when there was still the potential for them to produce a sequel.
"That's why all those nukes go off, cause I'm like, 'well, I need to destabilize some regions. Like, not wipe out factions, but I need to shake up both the Brotherhood, I need to shake up the NCR, I need to have them even more at each other's throats in California.' So that was the reason for some of the pre-cursor decisions for some of the DLC stuff and some of the stuff in core New Vegas ... When we still thought we'd be able to do a New Vegas 2, or whatever the title would be, but that quickly evaporated."
That little line at the end there is confirmation that there were plans in place for a direct sequel to the first game, though Avellone didn't go on to detail exactly how the plans ended up being left by the wayside. He then went on to say that a sequel, "will not happen in the next six years at least, if ever," which I am choosing to take as hope that there is a world in which it could happen.
What is much more likely in the foreseeable future is a world where we get a remaster or remake of the original, in line with what we have already seen with The Elder Scrolls IV: Oblivion. That would certainly go some way to placating the masses while we wait for the next mainline entry in the series, particularly if it comes as a double whammy with Fallout 3.









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