Enchanting is by far the biggest money sink in Fisch, and unless you optimize it, you’ll have no money to buy all the new rods and boats. Now, you can do that by knowing which enchants are best for each rod and keeping them when they pop up, and that’s where our definitive Fisch Roblox rod enchant tier list will help you out.
Fisch Roblox Rod Enchants Tier List
The tier list above ranks all enchants based on their overall usefulness for all the top-tier rods. Note that certain enchants work better on certain rods, and you can read more about that in our rod enchant guide.
Clever | All catches grant x2.25 EXP. | The best enchant for fast leveling. | S+ |
Resilient | Rod Resilience increased by 35%. | The best enchant for rods with low Resilience/Control. | S+ |
Hasty | Decreases Lure Time by 55% | The best enchant for rods with low Lure and those that can reach 100 Lure with it. | S+ |
Abyssal | Gives a 10% chance to reel in fish with the Abyssal Mutation (3.5x value). Gives an 80% chance for 1.3x weight, and 20% chance for 0.8x weight. | The best money-making enchant. | S+ |
Quality | Increases luck by 15%, Resilience by 5%, and Lure Speed by 15% | Good for rods that that only need a small amount of extra Lure Speed. | S |
Controlled | Increased rod Control by 0.15. | The second-best enchant for rods with low Resilience/Control. | S |
Divine | Rod Luck increased by 45%. | The best Luck-increasing enchant. | S |
Steady | Progress lost during the fishing minigame reduced by 25%. | The third-best enchant for rods with low Resilience/Control. | S |
Insight | All catches grant x1.5 EXP. | Not as good as Clever, but still solid. | A |
Sea King | Fish Size increased by 10%. | Good for getting big/giant fish. | A |
Storming | Rod Luck increased by 95% during Rain weather. | Works better than Divine if you’re spamming Tempest Totems. | A |
Swift | Lure time reduced by 30%. | Not as good as Hasty, but still solid. | A |
Breezed | Rod Luck increased by 65% during Wind weather. | Not as good as Storming, but still solid. | B |
Ghastly | All caught fish have a 20% chance of being Translucent (1.3x value). | Works best on rods that don’t have a money-making passive. | B |
Lucky | Rod Luck increased by 20%. | Not as good as Divine, but still solid. | B |
Mutated | Increased chance of catching mutated fish by 7%. | Works best on rods that don’t have a mutation-inducing passive. | B |
Scrapper | Bait has 60% chance of not being consumed. | Can be useful if you’re going to use a lot of quality bait in one session. | B |
Blessed | All caught fish have a 2% chance of being Shiny/Sparkling (1.9x value). | Helps you get Shiny/Sparkling. It’s not that good at making money. | C |
Wormhole | All catches have a 45% chance of being from a random area. | Can work on the Rod of the Depths, No-Life Rod, etc., and allow you to catch event fish anywhere. | C |
Noir | Increases Albino (1.15x value) and Darkened (1.3x value) chances by 10% | A fairly bad money-making enchant. | C |
Long | Increases rod line distace by 50%. | Absolutely useless. | D |
Unbreakable | Rod Max Kg increased by 10,000. | Any rod that doesn’t need the benefits of other enchants already has an infinite weight limit. | D |
When to Stop Enchanting Your Rod in Fisch
When enchanting your rod in Fisch, it’s best to stop when you start running low on Enchant Relics and get an S-tier, or an A-tier enchant. If you continue rolling, you might end up with something really bad like Wormhole, making your rod virtually unusable. So, even if you don’t get the best enchant for your rod, make sure you walk out with a win.
Now that you’ve gone through our tier list, rerolling your rods’ enchant in Fisch should be a lot easier! For more guides related to this title, check out the Fisch archive here on Destructoid.
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