Blood Bowl's videogame rights have been acquired by Slitherine and at this point I'll take any change as a good sign

5 hours ago 6
A skaven Blood Bowl player celebrates a touchdown (Image credit: Slitherine)

Slitherine, the publisher of the Panzer Corps series as well Warhammer 40,000 games like Battlesector and Gladius, has picked up the rights to publish the Blood Bowl series of fantasy sports parodies.

The publishing rights used to belong to Nacon, who filed for insolvency back in February. That resulted in the death of Greedfall developer Spiders and left a question-mark hanging over its hardware efforts as well as the future of Blood Bowl 3. Developers Cyanide had previously announced a plan to update the videogame to make it compatible with the tabletop version's latest rules refresh and rerelease it under the name Warhammer Blood Bowl, a plan that's been delayed but now seems set to go ahead under the new publisher.

"We have enormous respect for what Cyanide has built over the years," Slitherine's director of publishing Marco Minoli said, "and we're excited to continue working closely with the team to support and grow the series together with its passionate community."

"We are delighted to partner with Slitherine to ensure the future of the Blood Bowl videogames," Cyanide's CEO, Patrick Pligersdorffer, said. "Slitherine has proven its expertise, publishing high-quality strategy games. We believe it is a perfect match."

Though it looked promising prerelease, Blood Bowl 3 came out in a rough state, hampered by bugs, microtransactions seemingly designed to frustrate, and a live-service push. Even now, with some of the more annoying problems quashed, simply navigating its menus is a pain and many players have returned to Blood Bowl 2 for a smoother experience.

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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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