Analogue's 4K remake of the N64 will, at long last, ship on November 18

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The Analogue 3D is finally set to ship to buyers. After several delays, Analogue is set to start sending out its 4K remake of the Nintendo 64 on November 18, as spotted by — appropriately enough — Wario64. If you haven’t already locked in a pre-order, however, you face a longer wait, as both the black and white variants of the $250 system are out of stock.

Unless there’s a last-minute hitch, the company behind the Analogue Pocket will stick to the promise it made in August to ship the 3D in the last quarter of 2025. Analogue previously delayed the 3D in March and then again in July.

As with other Analogue systems, the console uses an FPGA (field programmable gate array) chip to emulate Nintendo’s original hardware. FPGA-based systems are more accurate than software emulation options and tend to have lower input lag.

Analogue claims the 3D will support every N64 cartridge — both PAL and NTSC variants — without any inaccuracies or slowdowns. I’m interested to see how well that promise will hold up in a four-player round of Perfect Dark.

The 3D delivers 4K output and supports variable refresh rate. You’ll be able to use "original display mode" filters to replicate the look of playing on a CRT or PVM. There’s still always the option of picking up an N64, but Analogue’s approach to scaling might make the 3D the best way to play N64 games (using original cartridges) on modern TVs.

The 3D has four ports into which you can plug original N64 controllers. It also has a USB-C power port, two USB ports for accessories (such as third-party controllers) and an HDMI port. In addition, the console has a Wi-Fi chip that can be used for operating system updates. The Analogue 3D only officially runs games from N64 cartridges. I’m 100 percent sure that no one will jailbreak the system to boot ROMs from the SD card slot. Nope, no way.

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