A treehouse bundle in WoW costs a whopping $75, and while I know exactly who Blizzard's made it for, that doesn't mean I feel good about it

4 hours ago 4
Alleria Windrunner is superimposed over a picture of WoW's latest housing bundle, squinting skeptically. (Image credit: Blizzard)

World of Warcraft's player housing feature is great—the microtransactions involved? Not so much. To be clear: There's a huge list of decor you can get in the game without paying anything other than your usual subscription, and the system has enough freedom that you can absolutely build your own treehouse, if you wanted.

But it still doesn't smack of great optics when Blizzard trots out housing packages like the Cosy Treehouse Retreat bundle, which costs a whopping $75 in Hearthsteel. Yikes.

That is, for context, more than $25 more expensive than the Midnight expansion itself, and $5 more than the Heroic Edition. Now, the bundle itself does have some cool stuff in it—two treehouse variants and a bunch of secondary decor items, and you can grab just the treehouses themselves for $40—but still. Yikes.

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Your average player with a normal salary and bills to pay, even if they are very invested in Player Housing, isn't going to be taken by any of the offers Blizzard's putting out, here—the people actually using this system would likely go in for cheap, affordable kits full of miscellaneous items that'd help construct what they're actually making. Like a Star Destroyer.

That's not really a thing on the Player Housing store. The closest thing is this $35 starting decor pack, which gets you… uh, two gazebos and $25 of Hearthsteel, which you could use to buy a handful of items, I guess.

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I think it's ostensibly whatever for Blizzard to be offering microtransactions for player housing—it's still adding decor items that're available through play, and if it wants to charge for prefabs designed for players who aren't artistically gifted enough to cobble sculptures together out of a dozen rugs, fine.

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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